Sufficiently Advanced Magic

Without reading more than the summary and without having read much if at all from the LitRPG genre before, the first 10% or so of Sufficiently Advanced Magic felt rather strange. We open with the protagonist, Corin Cadence, going into the Serpent Spire, “a colossal tower with ever-shifting rooms, traps, and monsters”. The description of the tower and the rooms and especially the magic of the world feels rather like someone took a role-playing game rulebook and wrote a book about it. And… it turns out that’s exactly what LitRPG novels are supposed to feel like.

That part of the book continues to feel weird to me throughout–it’s the hardest of hard magic systems, with overly specified classes of mana and magic, with well defined levels and powers for each of them. I actually like that sort of thing, but there are long sections of exposition that get a bit hard to stay focused on.

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