A few hours later and we’ve already finished (or at least made good progress on) two of the goals that I was hoping for:
- AI players; at the very least one that moves randomly, but optimally several different kinds
- Pending the previous, a selector on the options screen that can turn each player either off, on, or to any of the current AIs
- Stylings around the page; probably some sort of thick border that bleeds a little in and out, looking different per player