p5js Worms

One thing that I’ve been hoping to get into a bit more is the idea of Generative Art. Essentially, use any of a wide variety of algorithms to generate art. To do that, and so that the art can be generated right in front of you in the browser, I’m going to use the p5js library. It gives you a nice API of graphical primitives and takes a simple setup and draw function and does the rest.

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LD46: Tetris Life Scoring

And so it ends.

Results

CategoryPlaceScoreRatings
Overal282nd3.68826
Fun408th3.43826
Innovation17th4.2827
Theme290th3.91726
Graphics608th3.31326
Audio436th3.18224
Humor761st2.20524
Mood529th3.20826

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LD46: Tetris Life v1.0

Controls:

  • Left and right to move the block and forth
  • Z and X to rotate it (or crash into things)
  • If a block gets stuck, you can hit ENTER to lock it in place
  • ESC to quit the current level

Goals:

  • To win: Get the plants to the top of the level
  • To lose: Kill off all of the plants #keepitalive

EDIT: I have included a v1.1 update that fixes a few minor bugs. Feel free to play either the official v1.0 build or the slightly updated (~10 minutes) v1.1 build with:

  • Add a ceiling
  • Correctly scale target
  • Scale control speed by difficulty

And there you have it. This page will serve as the main entry for Ludum Dare. If you’d rather download an executable for Windows/OSX/Linux, you can do so on the GitHub release page:

Speaking of which, per the Ludum Dare rules (and because I would have anyways), the full source code:

MIT Licensed. I would appreciate a comment if you do anything cool with it.

Ludum Dare page, if you’d like to see my entry:

Some updates since last time:

  • Music!
  • More elements!
  • Polish!

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LD46: IT'S WORKING!

IT’S WORKING!

The performance is terrible (sub 10 FPS on a pretty decent desktop and I want to try to run it in a browser…), but it’s working.

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LD46: Particles!

I’ve got particles working!

It’s probably not nearly as efficient as it’s going to have to be, but it’s a start?

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Ludum Dare 46: Tetris Sand

It’s been a while since I’ve last done a Ludum Dare. I felt the itch though, so let’s do it again.

Ludum Dare is an online event where games are made from scratch in a weekend. Check us out every April and October!

The theme this time: Keep it alive

I don’t know if I’ll make it all the way through or actually finish a game. But I’m going to give it a try!

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AoC 2016 Day 18: Its A Trap

Source: Like a Rogue

Part 1: Starting with a sequence of . and ^, generate additional rows using the rules based on the three characters above the new position.

  • ^^. -> ^
  • .^^ -> ^
  • ^.. -> ^
  • ..^ -> ^
  • Otherwise -> .

How many safe tiles (.) are there after 40 generations?

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