Updated with almost everything necessary to play the tournament. I still need to implement the game timer per side. I will have the up before AI class meets Monday.
All of the changes that are mentioned in the Tournament Rules document have been completed with the following notes:
- Always 3 players per team
- Not guaranteed to be solvable (though I haven’t seen an unsolvable one yet).
- You can only capture flags on the other side of the board
- Flags respawn at random locations on your side of the map
- You can only see your flags when they have not been captured
- Non-wall squares you cannot see will be sent as a ‘*’
- Captured players will spawn adjacent to their home base
- If no location is available, they will try further out in concentric circles