Programming

The earliest memory I have of ‘programming’ is in the early/mid 90s when my father brought home a computer from work. We could play games on it … so of course I took the spreadsheet program he used (LOTUS 123, did I date myself with that?) and tried to modify it to print out a helpful message for him. It … halfway worked? At least I could undo it so he could get back to work…

After that, I picked up programming for real in QBASIC (I still have a few of those programs lying around), got my own (junky) Linux desktop from my cousin, tried to learn VBasic (without a Windows machine), and eventually made it to high school… In college, I studied computer science and mathematics, mostly programming in Java/.NET, although with a bit of everything in the mix. A few of my oldest programming posts on this blog are from that time.

After that, on to grad school! Originally, I was going to study computational linguistics, but that fell through. Then programming languages (the school’s specialty). And finally I ended up studying censorship and computer security… before taking a hard turn into the private sector to follow my PhD advisor.

Since then, I’ve worked in the computer security space at a couple of different companies. Some don’t exist any more, some you’ve probably heard of. I still program for fun too, and not just in security.

But really, I still have a habit of doing a little bit of everything. Whatever seems interesting at the time!


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Recent posts

SSRF Protection in Rails

One of the more subtle bugs that a lot of companies miss is Server Side Request Forgery (SSRF). Like it’s cousin CSRF (cross-site request forgery), SSRF involves carefully crafting a request that runs in a way that the original developers didn’t expect to do things that shouldn’t be done. In the case of CSRF, one site is making a request on behalf of another in a user’s browser (cross-site), but in SSRF, a request is being made by a server on behalf of a client, but you can trick it into making a request that wasn’t intended.

For a perhaps more obvious example, consider a website with a service that will render webpages as preview images–consider sharing links on a social network. A user makes a request such as /render?url=https://www.google.com. This goes to the server, which will then fetch https://www.google.com, render the page to a screenshot, and then return that as a thumbnail.

This seems like rather useful functionality, but what if instead, the user gives the url: /render?url=https://secret-internal-site.company.com. Normally, company.com would be an internal only domain that cannot be viewed by users, but in this case–the server is within the corporate network. Off the server goes, helpfully taking and returning a screenshot. Another option–if you’re hosted on AWS–is the AWS metadata endpoint: http://169.254.169.254/latest/meta-data/. All sorts of interesting private things there. Or even more insidious, /render?url=file:///etc/password. That shouldn’t work in most cases, since most libraries know better than to rener file:// protocol URLs, but… not always!

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Observation Server

For a number of years now, I’ve been writing down my ‘observations’. Essentially, it’s a semi-structured set of text files that I keep in Dropbox. One for each day, in a folder by month. I record interesting people I see, things I did worth doing, and things my children did which were adorable.

After a while, I started wanting to look back, so first, I wrote a relatively simple script that would go back through my archives and send me everything I did 1/2/3/4/etc years ago. That worked well enough, but it ended up generating a lot of emails to go through some days. So the second generation is a server that can format those pages and display them as a nice webpage.

The most interesting part perhaps was dealing with the tarballs that I keep the archives in (they’re plain text, so they compress very well). I wanted to keep them compressed, so I had to decompress them in memory on the fly.

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LD46: Tetris Life Scoring

And so it ends.

Results

CategoryPlaceScoreRatings
Overal282nd3.68826
Fun408th3.43826
Innovation17th4.2827
Theme290th3.91726
Graphics608th3.31326
Audio436th3.18224
Humor761st2.20524
Mood529th3.20826

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LD46: Tetris Life v1.0

Controls:

  • Left and right to move the block and forth
  • Z and X to rotate it (or crash into things)
  • If a block gets stuck, you can hit ENTER to lock it in place
  • ESC to quit the current level

Goals:

  • To win: Get the plants to the top of the level
  • To lose: Kill off all of the plants #keepitalive

EDIT: I have included a v1.1 update that fixes a few minor bugs. Feel free to play either the official v1.0 build or the slightly updated (~10 minutes) v1.1 build with:

  • Add a ceiling
  • Correctly scale target
  • Scale control speed by difficulty

And there you have it. This page will serve as the main entry for Ludum Dare. If you’d rather download an executable for Windows/OSX/Linux, you can do so on the GitHub release page:

Speaking of which, per the Ludum Dare rules (and because I would have anyways), the full source code:

MIT Licensed. I would appreciate a comment if you do anything cool with it.

Ludum Dare page, if you’d like to see my entry:

Some updates since last time:

  • Music!
  • More elements!
  • Polish!

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LD46: IT'S WORKING!

IT’S WORKING!

The performance is terrible (sub 10 FPS on a pretty decent desktop and I want to try to run it in a browser…), but it’s working.

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LD46: Particles!

I’ve got particles working!

It’s probably not nearly as efficient as it’s going to have to be, but it’s a start?

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LD46: Squishy squishy

It’s so squish!

That is not at all what I intended, but I kind of love it, so for the moment, it stays in.

To get this far, I had a heck of a time trying to figure out Godot’s physics engine, but I’m learning quickly!

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