Programming, Language: Java

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#1GAM - ChessLike 1.0 - Did it!

#1GAM - ChessLike 1.0 - Did it!

Well there you have it. Three days to a feature complete game.

I ended cutting one of the kinds of levels, but other than that I got everything that I wanted in the game. It’s got 10 different kinds of pieces, 8 different kinds of levels (most procedurally generated), and statistics galore. It actually turned out to be kind of fun, although it’s a bit slower than I’d like. Not much I can do about that though without implementing a mouse interface (which I’ll probably do some day).

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Generating Voronoi diagrams

Generating Voronoi diagrams

I was playing with image library and started to think about more ways that I could generate images. One idea that came to mind was to generate a bunch of colored points on the image and then color every other pixel based on which seed point was closest. Turns out, that’s exactly what a Voronoi diagramis… The Wikipedia article at least says that Voronoi diagrams can be traced back at least to Descartesin 1644, so I guess at least I’m in good company. 😄

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