A couple of months ago, I posted a simple simulation of a loaded dice game posted by Lifehacker (originally from DataGenetics). Today I wanted to take a chance to give everyone a chance to actually play the game.
The rules are simple. There are three six-sided dice available:
Red: 2, 2, 4, 4, 9, 9 Green: 1, 1, 6, 6, 8, 8 Blue: 3, 3, 5, 5, 7, 7
You choose one die and then I’ll choose one. We’ll each roll our die twenty times; for each roll, whoever comes out ahead scores a point. If you get ten or more points, you win (so you win ties). If you don’t make ten, I win.
Simple enough, yes? Let’s try it. Pick a die below to begin.
In all likelihood (61% of the time to be exact) I’m going to win. It doesn’t matter which die you pick, there is no “best” die. I can always pick the one that has an edge over you. If you’re curious to learn why, check out the post on previous post on the subject.
If you’d like to download the source code, you can do so here: loaded dice source