New version uploaded.
- Fixed swapping players bug.
- Potential fix for not your turn bug (not sure if this one will work).
- Sending ‘Unsolvable’ as a move can be used to prematurely end a game (and will output the game log).
- Fixed/removed extra YourTurn packets sent on failed move.
- Fixed capturing, players can now capture correctly and wil respawn at their bases.
- Fixed returning flags. Flags were returning at (0, 0), now the return to their spawn points.
- End of game now actually ends instead of looping with a winner (or Tie Game) returned.
- Removed extra print statements from server code (that were printing multiple slightly different states).